Taylor Wiebe's Profile User Rating: *****

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Admin
Active Posts:
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Most Active In:
News and Announcements (17 posts)
Joined:
06-May 08
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4,059
Last Active:
User is offline Yesterday, 01:27 PM
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My Information

Member Title:
Faintmedia CEO
Age:
18 years old
Birthday:
April 22, 1992
Gender:
Male Male
Location:
Canada
Interests:
I am interested in video game design, web design and coding.

Contact Information

E-mail:
Click here to e-mail me
Website URL:
Website URL  http://www.raivestudios.com
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Twitter  taylorwiebe
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Awards

Creator of Faintmedia Raive Studios/Decade Creations Member Northern Storms Admin Creator of Led Salad Coffee Addict Purchased 1 - 3 products

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Blog entries

Lockdown Development Blog > M1A2 Abrams Tank

Posted 31 January 2010

Hey All,
over the past little while I have been working on an M1A2 Abrams tank for Lockdown, as well as working on some level mock ups. I have nearly completed texturing the tank, however there are a couple of things which I still need to work on. The tracks need a better texture, the antenna's need to have a different texture, and the front...

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Lockdown Development Blog > Lockdown Graphics Upgrade

Posted 18 December 2009

Hey all! I have been busy for the past little while, so I haven't had lots of time to work on Lockdown. However I did do a few things, First off I decided to get the Torque3D. It has beautiful graphics and many other useful tools. So I have began to work on the first level and I also redid the training level.
Over my holidays I plan to try...

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Lockdown Development Blog > Black Hawk

Posted 27 November 2009

Progress is slow but things seem to be coming along. We have been working on vehicles for Lockdown so I thought I would post one of the works in progress. I have been working on making a UH-60 Black Hawk helicopter.

Here are are a couple pictures of the first attempt at the helicopter:
Image reduced in size

Image reduced in size...

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Lockdown Development Blog > Lockdown Development Progress

Posted 23 November 2009

Yesterday I was able to make a lot of progress on Lockdown. I began to work on the first map, which is the training map. So far I have most of the major buildings complete, but there is still lots to add into the level. Here are the things which still need to be completed:
  • Vehicles around air strip
  • Weapons Tables
  • Targets
  • ...

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